Digital - Tutors: Your First Day with Oculus Rift in Unity software: Oculus Rift Development Kit, Unity Pro 4.2 | Project Files: Included | 332.90 MB
In this series of Unity tutorials we will discuss how to get started using the Oculus Rift Dev Kit.
We’ll get started by learning how to properly hook up the headset and control box. Then we’ll discuss how to set up our workspace in order to get the full experience with the Rift. After that we’ll learn how to import the proper packages to get started with the Rift in our Unity projects.
From here we’ll learn how to quickly start using the Rift by adding the Player Controller to our custom level. Once we’ve had our fun, we’ll start to break down the folder structure and get in depth with the parameters of the Player and Camera Controllers. Then we’ll reinforce what we’ve learned by modifying our player controller to work with a character in our project.
Oculus is a semi-transparent focused design, allowing rich and subtle full page backgrounds to filter through, to stunning effect. Both light and dark style variations are included. Based on the Gantry Framework, a standard and extensive set of features are available. Custom styling for RokSprocket's layout types and 3rd party K2 styling is also included, amongst many other features.